A NEW DIMENSION IN PRIMARY EDUCATION

Small ideas.
Extraordinary
discoveries.

Create. Explore. Learn.

From a child’s geometric net to a solid in their world. From a movement in the air to a letter they know. Meet GeoLex AR.

AR learning
Geometry & English literacy

LEARNING, TAKING SHAPE
ILLUSTRATION

Illustrative playback. This visual explains the concept, rather than running the research application.

Follow the movement
R26-IM-005 / Research project

WATCH OUR RESEARCH COME TO LIFE

Discover the full
GeoLex AR story.

Explore our research, the ideas behind it
and the learning experiences we created.

Our research, in motion.

THE LEARNING CHALLENGE

Some things are easier
to understand when
you can explore them.

A flat net doesn’t immediately reveal a cube. A finished letter doesn’t show how it was formed.

GeoLex AR connects learner-generated input with targeted feedback and 3D or augmented-reality reinforcement. It helps make spatial relationships, movement and object-word connections inspectable.

Understand the research problem →

THE FOUR COMPONENTS

Four ways to turn
curiosity into understanding.

Meet the components →

HOW THE SUITE WORKS

The learner creates.
The experience responds.

A shared interaction architecture.
Four component-specific approaches.

  1. 01

    Learner input

    A net, a slicing action, an air-written trajectory or an object sketch.

  2. 02

    Interpretation

    Shape-specific rules or a specialized recognition pipeline.

  3. 03

    Feedback

    Correction, recognition or progression guidance that fits the task.

  4. 04

    Reinforcement

    Inspect a 3D solid or unlock an AR representation.

The four components do not use a single shared recognition model.

EARLY RESEARCH EVIDENCE

Explored with learners.
Reported with context.

The pilot involved 50 unique learners across two age groups. Each result measures a different task.

Read the findings and limitations →
25/25

C1 validity agreement20 valid and 5 invalid evaluated cases

76%

C3 correct letter recognition19/25 trials · 17 uppercase targets sampled

+4

Marks in each pre/post meanDescriptive change on a ten-mark scale

INSIDE THE RESEARCH APPLICATION

A glimpse of the
learning experience.

Actual interface images from the supplied
research manuscript, page 5, Figure 5.

ANDROID RESEARCH APPLICATION

One suite.
Two learning pathways.

The Unity application connects component navigation, feedback, 3D assets and AR presentation. These manuscript screenshots retain the application’s original GeoAR naming.

GeoLex AR is the current public-facing identity.

Explore the workflows →
Literacy activity entry screen from the manuscript
Literacy pathway
Air-writing uppercase/lowercase selection screen from the manuscript
Air-writing entry
Geometry component entry screen from the manuscript
Geometry pathway

THE PEOPLE BEHIND GEOLEX AR

Four perspectives.
A shared curiosity.

Meet the team & supervisors →
Luthira HimsaraC1

Luthira Himsara

Geometry validation

Malitha De CostaC2

Malitha De Costa

Group Leader · Correction & slicing

Thushad AbhilashC3

Thushad Abhilash

Air-writing trajectory tracking

Navoda WickramasingheC4

Navoda Wickramasinghe

Multisensory vocabulary learning

LET’S EXPLORE WHAT’S NEXT

Bring a new dimension
to learning.

Start a conversation about a demonstration, school pilot or research partnership.